Description
ROUTINE - the abandoned base is quiet until the lights start flashing. Empty corridors, dust, old notes and the understanding that someone has already been here and has not left. The screen is clean: instead of an interface, there is only glare on the visor.
The design is in the spirit of eighties retrofuturism: bulky terminals, cassette panels, analog devices. Fear is not based on screamers, but on the sound of footsteps and creaking metal. You have to hide often, but combat is also provided.
Progression is based on keys and documents: in order to move on, you need to understand what happened at the station. There will be no map with hints here.
The station is divided into sectors with different tasks. Robots roam the corridors and react to noise. The entries on the terminals reveal the chronology. Shelters hide from persecution. The weapon is modest, so hiding is more profitable. Loads are almost invisible. The interface is kept to a minimum. Every step echoes with a roar. Control panels show errors on old screens. The hum intensifies before appearing. Weapons are found in cabinets. Cartridges are counted individually. Secret passages open from power. Light becomes bait. Repair drones interfere with the route. The ending leaves questions. The entries tell the story of the team. Hide and seek requires silence. The station has several levels. The lantern sits down. Danger can be sensed from the roar. Doors creak when opening. The terminals glow in the dark. The station is covered in dust. The ending was filmed without words.
For anyone who appreciates slow-paced horror and attention to detail, this is a rare find.
System requirements
ОС: 10 / 11 (x64-bit)
Процессор: Intel Core i5-8600 / Ryzen 5 3600
Оперативная память: 8 ГБ
Видеокарта: Nvidia GeForce GTX 1060 / AMD Radeon RX 570
Место на диске: 10 ГБ
Reviews (0)
No reviews yet. Be the first!