Description
The mid-2000s was a time when the FIFA series was just beginning to resemble the football we know today, and the ФИФА 07 was an important milestone in this journey. The game was released with an updated engine, and first of all, the physics of the ball has noticeably changed: hits, ricochets and crosses no longer look like the projectile is flying along a pre-drawn arc.
Career mode has become more thoughtful. Now it’s not enough to win matches: you have to take into account the mood of the management and fans, monitor finances and transfers, and failure in the standings results in growing pressure from the press. Additionally, interactive leagues appeared, where the results of matches in the real championship influenced game events - for those years the idea looked almost revolutionary.
The clubs were given the standard rosters and licenses for the series: real names, uniforms and surnames, many national championships. Ronaldinho took the cover, and his technique in the game matched his fame: feints, unexpected passes and shots from unusual positions.
A special pride for those years was the work of the commentators and the sound of the stands: the match sounded like a real broadcast, and this was a noticeable improvement. Weather conditions and time of day affected the picture, since the meetings took place in different lighting, and the grass and markings looked much neater than before. Years later, the ФИФА 07 remains in the memory as the point at which the series really got serious.
The graphics are, of course, outdated by modern standards, but this does not diminish the historical significance of the ФИФА 07. It was with it that many in the CIS began to play football simulators seriously, and it lived on computers much longer than its intended life, largely thanks to mods and patches.
System requirements
ОС: 7, 8, 10
Процессор: Pentium 3 1,4 ГГц / Athlon ХР 1500+
Оперативная память: 512 МБ
Видеокарта: Nvidia Geforce 6600 / Radeon Х1300
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