Description
Lobotomy Corporation | Monster Management Simulation is a game about a company that studies creatures kept in chambers. The player manages the staff and makes sure that the energy flows and the staff remains alive.
Every creature has habits, and mishandling leads to tragedy. Energy extraction operations are running on schedule, and employees are getting tired, injured and losing their minds. Some shifts turn into crisis analysis.
In addition to the working days, there is a plot told through reports and dialogues, as well as weapons and equipment from the materials obtained. The design is deliberately simple, but gloomy.
Work is carried out according to instructions, and employees are responsible for failure, and they will not be returned later. In addition to working days, there are studies that affect the squad's weapons and equipment. Employees are responsible for failure and cannot be returned later, so orders should be given consciously. In addition to working days, there is research and improvement of the squad’s equipment. Creatures have habits, and it's worth learning them in advance. Every event in the cells can turn into a crisis. Each creature requires special treatment, and mistakes result in the death of employees. Equipment and weapons for the squad are made from mined materials. Some events affect the plot and open new branches. Employee fatigue affects the quality of work. Reports at the end of the day show what worked and what ended in losses.
For those who like management games with a dark underbelly, the project is suitable.
System requirements
ОС: 7, 8, 10
Процессор: Intel Core i3 2.00 GHz
Оперативная память: 4 ГБ
Видеокарта: 3D
Место на диске: 6 ГБ
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