Description
Until We Die is a 2D action game with defense elements. The player takes on the role of Ivan, who lives underground. The wards demand orders. Updates have added enemies. Supplies are shared by everyone. Achievements are related to defense. The passage takes several nights. Scenes are presented from above. The music sounds intense. The shelter expands due to rubble and rooms. Rats and dead people emerge from the tunnels.
He manages his charges and shares supplies with them. Construction work is going on during the day. The weapon is in the rubble. The units hold the defense together. The walls are made of wood. Helpers share their skills. Achievements are associated with nights. Conversations take place between shifts. Supplies are running out quickly. Ivan hides in the subway after a disaster on the surface. Metro stations have been turned into fortifications. Orders are given with gestures and clicks.
During the day there is preparation, at night there is danger. At night waves of enemies come. The assessment is based on survivors. The night waves are growing. The game is divided into days. The plot leads to salvation. The game was updated with buildings. The shift lasts from dawn to dusk. Refugees ask for food and a place under a roof. The subway hides supplies of food and ammunition.
Fortifications are built from what is found. Squads defend the shelter. The shelter is divided into rooms. Levels open gradually. Experience unlocks improvements. The ending depends on the survivors. It takes about a dozen nights. Workers learn faster. Hunger and fatigue affect the work of the wards. The experience of the mentees grows from work.
For those players who love defense and survival, this game is suitable.
System requirements
ОС: 7, 8, 10 (64-bit)
Процессор: 2.4 GHz Dual Core
Оперативная память: 1 ГБ
Видеокарта: GeForce GTX 660, Radeon R7 370
Место на диске: 1 ГБ
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