Description
The Elder Scrolls: Skyblivion - Cyrodiil is being rebuilt on a new engine: fans are transferring the entire province from the old game, along with cities, dungeons and the gates of Oblivion. This is an unofficial project that lives by the community and has been updated over the years.
Landscapes have been redrawn, and the weather and lighting work on a modern engine: sunsets over forests and storms in the mountains look noticeably better than before. Quests, guilds and side stories are transferred manually, and some of the dialogues are re-voiced.
Combat, magic and leveling are based on the rules of the second part, so familiar techniques feel different. Installation requires the right game and patience: the project is voluminous, and errors occur.
The map is not transferred entirely and immediately, but by areas, which are laid out as they are ready. Guild missions and main quests are being reworked to accommodate new combat and magic rules. The diary and map have been remade to modern standards, and part of the interface is borrowed from later parts. Community mods are included separately, but the authors ask not to mix them with the project until the final release. Progress is shown in screenshots, but no time frame for the final release is given. The voice acting is recorded by the community, and not all lines sound equally smooth. Some cities have been moved completely, others are still in the works. The caves are inhabited by hand, so there are empty halls. The authors promise to maintain the tone of the original. Builds are released regularly, but no one talks about the timing.
For those players who grew up with these adventures, this work allows them to experience a familiar story with new eyes.
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