Description
Heroes of Might and Magic 5: Tribes of the East is an addition to the turn-based strategy that continues the history of the world. New factions, creatures and campaigns have appeared, and the gameplay has become more varied.
The basis remains the same: the player develops cities, gathers armies and fights battles along the turns on the adventure map.
Resources, production and construction order are important, because the composition of the troops depends on this. Battles are based on the placement and use of skills, and the hero develops along branches.
It’s worth mentioning separately about the factions: each has its own creatures, buildings and heroes, and this changes the approach to the development of the city. In addition to battles, there is resource extraction, construction, and planning the order in which buildings will be built. The campaigns are interconnected by the plot, and the maps have different conditions, so one tactic does not work everywhere. Battles require the deployment of troops and the correct use of the hero’s skills. The design looked elegant for its time, and the interface was detailed and understandable even for those who were taking on such strategies for the first time. Heroes develop through levels, and the outcome of even major battles depends on their skills. Buildings in cities affect income, so the order of construction is more important than the quantity. Heroes develop through levels, so the composition of the army affects the outcome of even major battles. Maps have different conditions, so one tactic does not work in all directions.
The plot connects the campaigns, and the maps differ in conditions, so one tactic does not work everywhere. For those who love such strategies, the addition significantly expands the scope.
System requirements
ОС: Windows XP, 7, 8, 10
Процессор: Intel Pentium 4 2,0 GHz, AMD Athlon 64 2400+
Оперативная память: 1 ГБ
Видеокарта: GeForce 6600 GT / Radeon X1300
Место на диске: 5 ГБ
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