Description
Carrion offers to take control of a monster and become evil. The amorphous creature was kept in the laboratory and experiments were performed on it until it broke free. The character grows, absorbing people and equipment. Enemies are divided into soldiers and scientists, and the reaction to them is different. Security raises the alarm when they find the remains.
The complex is designed like a labyrinth, where the path opens as the hero grows. The monster absorbs people and gains new powers. Large compartments are guarded by soldiers with weapons, and a direct fight is not always beneficial. Some passages open only with new skills. You can return back to the areas you have traversed later. The map tells you where to go.
The battle takes place in real time, and the tentacles grab everything around. Some doors require strength, some require skill. The design is bloody, but presented with humor. The duration is short, but the pace is dense. Saves happen often, so it’s not scary to try. The decoration is bloody. The duration is modest.
Soldiers and scientists react differently. The alarm is raised after the remains are found. Some passages open with new skills. You can return to completed areas. The map gives directions. Saves happen frequently. The design is bloody, but with humor. The duration is modest, the tempo is tight. Hiding in the ventilation helps avoid combat. The hero's growth opens up new tentacles. Soldiers use flamethrowers. Ventilation helps you escape from pursuit. Escapes from cells reveal the map. The hero's body becomes overgrown with a shell. Secret compartments require a code. Acid corrodes metal.
The game is suitable for anyone who wants to be a monster.
System requirements
ОС: 7, 8, 10 (64-bit)
Процессор: 2 ядерный
Оперативная память: 1 ГБ
Видеокарта: OpenGL 3.0
Место на диске: 500 МБ
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