Description
Sintopia offers to take over the resurrection business while managing Hell's bureaucracy. A team of subordinates punishes souls for their sins, and the profits go to build a hellish empire. Souls are allocated to departments, and efficiency affects income. The bureaucracy here works according to its own absurd rules. The first souls arrive for processing almost immediately, and the queue grows.
The project combines a sandbox god simulator with management strategy mechanics. The gameplay takes place in an underworld stylized in the pop culture of the eighties, where punishment directly brings benefits. Subordinates can be trained and promoted. The throughput of departments depends on their efficiency. Reports show where profits are being lost and who is working poorly.
In addition to construction, you have to monitor the flow of souls and the efficiency of departments. Errors in management are noticeable in reports and the mood of subordinates. Construction expands the hellish infrastructure. Queues at the entrance are a bad sign. Elevators, corridors and warehouses decide how quickly things go.
Humor and absurdity are presented as part of the design, and not as an accident. Updates add buildings and mechanics. The humor is based on bureaucracy and absurd rules. The style of the eighties emphasizes the tone. Holidays and advertising attract new sinners, and fashion changes. Couriers and checks add hassle, but without them the system would fall apart.
For those who love unusual management simulators, this project is suitable. The game combines sandbox and control.
System requirements
ОС: Windows 10 (64-bit)
Процессор: i5 10400 / Ryzen 5 3600
Оперативная память: 8 ГБ
Видеокарта: GTX 1070 / rx580
Место на диске: 10 ГБ
Reviews (0)
No reviews yet. Be the first!