Description
Pro Evolution Soccer 2014 is the first part of the series, assembled on the Fox Engine engine, and physics benefited primarily from this change of platform. Collisions, body struggles and tackles began to look believable: players lose their balance, fall from being pushed and no longer pass through each other as before. The system responsible for contact martial arts has turned tackling the ball into a separate art.
The ball behaves more freely: it does not stick to the feet, bounces off the post and ricochets off defenders, so it is not always possible to calculate the trajectory in advance. The controls remained recognizable, but expanded due to more subtle work with dribbling, thanks to which you can dribble past your opponent in a few touches, cutting the ball and changing the rhythm.
The design has also been improved: licensed European tournaments, including the Champions League, the Asian Champions League and updated stadiums. Traditional Master League, “Become a Legend” and friendly matches are in place, and online meetings have become more stable.
In addition to physics, the morale of the team has been noticeably reworked in this part: the mood of the players and the general mood of the team affect how the players behave at the end of the match. Weather and time of day also affect the behavior of the ball, and improved animations allow you to quickly assess which of your players are in shape and who is falling out of the game. As a result, the season becomes a long story about the state of the team, rather than just a series of matches.
Fans of the series debate whether this installment was a success, but one thing is certain: the PES 2014 became the foundation on which subsequent installments were built. Here they laid down the very density of the fight for which the game is still valued.
System requirements
ОС: XP/Vista/7/8
Процессор: Inel Core 2 Duo @1.8GGHz. AMD Phenom II X2 240
Оперативная память: 1 ГБ
Видеокарта: 512 Mб
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