Description
Destroyer: The U-Boat Hunter is the Atlantic, the middle of World War II, and the player has at his disposal a destroyer, responsible for guarding convoys. German submarines are hunting for transports, and the crew has enough worries of their own. Due to the constant threat of torpedoes, the watch is tense: the signalman, acoustician and gunners work as a single mechanism.
The work is done from the first person: the captain's bridge, the hydroacoustic cabin, the gun crews. Orders are given to the sailors, and how quickly and accurately they are carried out determines whether the ship will have time to escape the torpedoes. Weather conditions and visibility directly affect detection: in fog it is easier to lose a submarine, and in calm conditions even a periscope can give away its trace. Decisions are made at the pace of real time, but there is a pause, and this makes it possible to assess the situation. Each destruction of a target goes into a report, and the reports form an assessment of the crew’s work.
Searching for a submarine requires calculation: detect noise, determine direction and course, get within range and drop depth charges. Difficult decisions are made in the absence of information, and the cost of a mistake is lost transport with people.
Part of the campaign is based on real episodes, and the atmosphere itself is recreated in detail: instruments, equipment, boards and negotiations on board. The controls are detailed, so the first exits take longer than we would like. You can go through the same episode in different ways and see how the outcome of the convoy changes. The project keeps the pace slow and requires patience, but the atmosphere in it is recreated in much more detail than in most sea games.
For those who love marine simulators with precise details and tension without rushing.
System requirements
ОС: Windows 7, 8, 10 (64 бита)
Процессор: Intel Core i5 6400
Оперативная память: 6 ГБ
Видеокарта: GeForce GTX 960
Место на диске: 7 ГБ
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