Description
Garry's Mod 13 is a sandbox with extensive tools. The player himself designs locations, assembles buildings, explosives and vehicles. Wires, buttons and pistons turn a simple building into a working mechanism. Ready locations are posted for other players. The parts are used to assemble mechanisms that drive, fly and shoot.
Experiments with components and modules are based on the same principle: any part is connected to any other. Some build neat houses, others turn the map into chaos. The transport is assembled from parts and easily falls apart on the move. Collected mechanisms can be saved and rearranged into other cards. Maps are created from scratch and filled with other people's models. The parts are connected by welding and bolts, and the result lasts until the first impact.
Scenes and entire stories are made from ready-made elements. Machines, traps and mechanisms work according to the laws of physics of the engine. Saved scenes can be redone endlessly. Scenes from details are played out by the company right in the sandbox. Motors, wheels and frames are combined into homemade machines. Finished cars are tested on the tracks and in the air. The scripts use other people's models, and the authors indicate them in the assembly description.
Fantasy is the only limitation here. The result depends on the patience and taste of the author. Large buildings require patience and calculation. The explosives are placed with a delay and detonated upon a signal. The sandbox does not set goals, so the player comes up with the goal himself.
For those who like to invent, this game is suitable.
System requirements
ОС: Windows XP, 7, 8, 10
Процессор: 2.2 GHz Dual Core
Оперативная память: 4 ГБ
Видеокарта: 512 МБ
Место на диске: 4 ГБ
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