Description
Don't Get Caught takes you to a fantasy world where heroines with their own magic and weapons fight monsters. The player creates his own character and then leads the team through dungeons, gradually unlocking new abilities.
Battles take place in real time: you need to move, dodge attacks and choose the moment to strike. The companions differ in style - one works in an area, the other prefers precise hits - and the composition has to be selected for a specific area. There is development and conversations between outings.
The material is intended for an adult audience, and this is stated in advance: some of the scenes are explicit. The mechanics remain the same: if you don’t understand the battle, no plot will help.
It is also worth noting that the character can be developed gradually: new abilities are unlocked as you progress and affect what techniques are available in battle. The companions also grow, and their combination determines what the next outing will look like. Some scenes are intended for adults, and this is stated explicitly. It is also worth noting that in addition to battles, there are small tasks and conversations that form an idea of the world and its inhabitants. Some of the materials are addressed only to adults, and this is stated directly in the description. The game's design is modest, but the structure is clear: attack, development, new attack.
The project was made by a small team, without claims to technical excellence. For those who are interested in a hybrid of adventure and combat action with character development, Don't Get Caught provides a clear structure and sufficient variety.
System requirements
ОС: Windows 7, 8, 10
Процессор: i5-8600T
Оперативная память: 8 ГБ
Видеокарта: GTX 1660
Место на диске: 3 ГБ
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